Every decade holds a special place in gaming history. For me, the ‘90s meant a boom in 3D gaming; I wasn’t on the PC wagon just yet but I did read their gaming magazines, which at the time boasted about next-generation graphics while slipping edgy advertisements and the occasional soft porn in-between articles.

Your memory of the ‘90s may be completely different but I think we can all agree that Pixel Titan’s Kickstarter campaign for STRAFE® is one giant trip down Nostalgia Alley (unless you’re too young to remember, in which case please excuse us old farts for reminiscing). It lacks naked torsos but it does sport copious amounts of blood, gore and bedlam.

STRAFE® is the fastest, bloodiest, deadliest, most adjective-abusing, action-packed first-person shooter of 1996! Auto-generating levels of pure mayhem constantly change up the carnage.

A Gaming Nation - STRAFE Kickstarter gif

I’ll admit that Pixel Titan’s devotion to their game’s vision is half the reason why it’s getting a mention on our blog. Everything on their Kickstarter page, from the video to the description and even the rewards, is committed to recreating the mad realm of ‘90s videogame advertising.

However, take the time to study those GIFs and snippets of gameplay, and you’ll actually realize that STRAFE® looks good too. It also helps that a first-person shooter of this genre fills a hungry niche, because I loved every minute of the Serious Sam remasters. This may be no arena shooter but it features shooting, strafing, and praying just the same.

STRAFE® -- Kicktraq MiniMinimum pledge for a copy is US$25 (SG$33) that includes the soundtrack and AOL buddy icons – perhaps you could use them for WhatsApp/Line/similar in the modern age instead.

STRAFE®, developed for Windows and Mac, is currently on target for early 2016 but as always you can’t predict delays. They’re confident that North Korea won’t prevent the game’s release though, so that’s worth something right?

Spare a few minutes and check them out, even if it’s just to read the text.

(And yes, I just had to include that copyright mark with the game’s name.)